Xr
Interactive Experiences
Juan Manuel Codó
ABOUT
Founder & Creative Director at Studio Soup.
I help companies, agencies and cultural institutions transform complex ideas into immersive interactive experiences.
Over the last 15+ years, I've led multidisciplinary teams delivering VR, AR, real-time graphics and interactive experiences for global brands, artists and educational institutions.
Xr -Ar - Vr - Unity - Unreal - Mobile - AI -
Xr -Ar - Vr - Unity - Unreal - Mobile - AI -
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Selected XR Projects
Astropark VR — Educational virtual reality platform for schools and museums.
Abduct & Destroy — Original VR arcade game currently in development.
Forms VR — Meditative VR sculpting experience.
The Last Dream — Narrative virtual reality experience.
EaseVRx — Therapeutic VR application (AppliedVR).
Biidaaban: First Light — Interactive AR experience by Lisa Jackson.
Homestay VR — Immersive documentary experience.
Pool VR — Interactive installation with artist Leandro Erlich.
Oceanarium — Immersive experience with artist Paloma Dawkins.
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Awards
Virtuality 2021 — Astropark VR
Artizen VIFF Market 2021 — Astropark VR
Buenos Aires Government Mecenazgo Grant (New Technologies) — Astropark VR
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Speaking
AWE USA 2026
Stereopsia – Virtual Week 2021
Pixelations Argentina 2019
Dementes Gráficas 2017
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Capabilities
Creative Direction
Art Direction
Interactive Experience Design
XR Product Development
Project Management
Unity · Unreal Engine · WebXR
Spatial Computing
AI-assisted Creative Workflows
ABOUT
Biography
Born in Buenos Aires, Argentina, Juan Manuel Codó is the Founder and Creative Director of Studio Soup, an interactive studio focused on immersive technologies, real-time graphics and digital storytelling.
With a background in Graphic Design from the University of Buenos Aires (FADU–UBA), he began his career in traditional design before specializing in motion graphics and animation. He later joined Turner Broadcasting, where he contributed to the on-air identity of television networks including I-SAT, MuchMusic, Lifestyle TV and SPACE.
Today, he leads the creative direction and production of XR experiences spanning virtual reality, augmented reality, real-time graphics and interactive installations, working with brands, agencies, artists and cultural organizations worldwide.
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